Building a realtime video processor

EN / День 1 / 10:30 / Зал 1

We draw from the experience building the in-house video renderer that powers Halide and Spectre. We’ll cover GPU programming, data oriented design, and affordances of Swift that make it a competitive alternative to C++. Even if you use a higher level framework, you’ll walk away from the talk understanding what the frameworks do under the hood.

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