Call For Papers Mobius 2019

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We are interested in talks related to the following topics:
Common (relevant for each platform)
  • Offline support/tooling
  • Build processes
  • ML in mobile development
  • Mobile payments
  • Declarative UI
  • Flutter
  • Functional and reactive programming
  • Profiling / Optimizations / Performance
  • Large team process automation
  • UI/UX/Animations
  • Tests and test automation
  • Large-scale architecture
  • Personalization
  • Security and cryptography
  • Typography/i18n/l10n/Accessibility
  • Code generation
  • AR/VR
Android-specific
  • Android platform new features
  • Android internals
  • Kotlin and Kotlin best practices
  • NDK
  • d8/r8
  • JetPack production experience
iOS-specific
  • Swift best practices
  • iOS platform new features

Submission process

Each submitted talk will be examined by at least three reviewers from the Program Committee.

From March 25 to September 17 you can submit your talk. After then you are invite to Slack in 1-2 days. Within 5 days we discuss your talk, and then we will start work on your talk. We train it, discuss and reviews at a time convenient for you. October 1 we make the final decision considering your submission, then get your talk ready for production. December 7-8 you give your talk at the conference.

Program committee

Peter Tretyakov
Peter Tretyakov Redmadrobot
Peter started his developer way from web apps on Ruby on Rails. When Apple finally introduced Swift as alternative for...

Peter started his developer way from web apps on Ruby on Rails. When Apple finally introduced Swift as alternative for mess of opening and closing brackets of different types (yes, this means Objective-C), Peter switched from cozy Ruby to strictly typed Swift. He enjoys working with UI, prefers to have less lines in Cartfile and implement features by himself. He loves AppCode. At off-work time he develops his own iOS project with backend on Rails, which has more than 6K rates in AppStore with average rate of 4.8.

Eugene Saturov
Eugene Saturov Surf
Fan of mobile technologies, neat architecture and early access programs, Eugene has done a couple of projects with audience of...

Fan of mobile technologies, neat architecture and early access programs, Eugene has done a couple of projects with audience of hundreds of thousands of people. Currently he's the team leader of Labirint Android, the first team in Russia to implement Instant App; this team can boast having a 4,8 score app in Google Play.

Vladimir Ivanov
Vladimir Ivanov EPAM
Vladimir Ivanov is now a lead software engineer in EPAM learning to become a Solution Architect. Accomplished Android developer, React...

Vladimir Ivanov is now a lead software engineer in EPAM learning to become a Solution Architect. Accomplished Android developer, React Native expert, Certified Google Cloud Architect, mentor and speaker.

Mikhail Golovko
Mikhail Golovko Avito
He started working in mobile developing in 2013. In addition to iOS development, he was a Java backend developer. Now...

He started working in mobile developing in 2013. In addition to iOS development, he was a Java backend developer. Now he's working as Senior iOS developer in Avito. In free time he's working on self projects in which he tries new technologies and frameworks.

Аlexey Kudryavtsev
Аlexey Kudryavtsev Avito
Alexey has been working in development for 5 years. Since 2017 he works on Avito iOS app. Since 2018 he's...
Аlexey Kudryavtsev

Alexey has been working in development for 5 years. Since 2017 he works on Avito iOS app. Since 2018 he's a part of the messenger unit in his company. He likes studying computer science, contributing to open source, doing pet projects, managing meetups. He's also a sound engineer of Podlodka Podcast.

Oksana Miroshnichenko
Oksana Miroshnichenko JUG Ru Group Program Coordinator
...
Oksana Miroshnichenko

Kirill Popov
Kirill Popov Odnoklassniki
Odnoklassniki Android application developer. Kirill graduated from St. Petersburg State University, where he studied computer vision and security. He's into...

Odnoklassniki Android application developer. Kirill graduated from St. Petersburg State University, where he studied computer vision and security. He's into Android development since his second year at university. He loves football, table tennis, roller blades, and snowboard.

Alexander Chernyy
Alexander Chernyy Mail.Ru Group
Head of Mobile Development in Pandao, e-commerce project of Mail.Ru Group. C developer originally. Later cooked Objective-C for iOS 3+...

Head of Mobile Development in Pandao, e-commerce project of Mail.Ru Group. C developer originally. Later cooked Objective-C for iOS 3+ and macOS 10.7+. For the past few years has been focused in mobile development management: Android, iOS, QA. Co-founder and author of digest.mbltdev.ru

Yuliya Kaleda
Yuliya Kaleda Jet.com
Android developer at Jet.com, leading a team of 5 developers whose main focus is to build performant, scalable and cutting-edge...

Android developer at Jet.com, leading a team of 5 developers whose main focus is to build performant, scalable and cutting-edge Android projects. For the last few months Yuliya has been leading AR development. She is actively involved at C4Q — non-profit organization, which fosters the tech community in NY.

Anton Davydov
Anton Davydov EPAM
Senior software engineer at EPAM, where except project work Anton is responsible for mobile community's growth in St. Pete and...

Senior software engineer at EPAM, where except project work Anton is responsible for mobile community's growth in St. Pete and globally at company.

Eugene Katella
Eugene Katella Yandex
Head of Mobile Development at Yandex.Transport. During his career Eugene had experience in science and back-end development on C# and...

Head of Mobile Development at Yandex.Transport. During his career Eugene had experience in science and back-end development on C# and Java. In the last few years he immersed himself deeply into mobile development, especially for Android. He is also one of hosts of the Podlodka Podcast.

Kirill Klebanov
Kirill Klebanov Just LLC
Kirill has been working in mobile development for quite a long time, having tried Windows Mobile, Android, Windows Phone, and...

Kirill has been working in mobile development for quite a long time, having tried Windows Mobile, Android, Windows Phone, and iOS. In the end, iOS won his heart once and for all. Kirill played his part in development of the top-rated applications of Russian App Store.


We consider talk applications according to the following guidelines:
  • The topic's relevance – you are going to discuss things that participants of the conference find useful not only yesterday but today and in the future. In addition, the topic of your talk corresponds to the theme of the conference, and the talk's content matches the stated topic.
  • our talk dives deep into the details of the stated topic – there is no need to talk about yet another Hello World (unless you think it's a new, not widely known, but very promising technology).
  • Originality — there is technical novelty in your talk; the content of your talk either hasn't been published before or presents a well-known topic / problem in a different light.
  • Practical applicability — the talk is important from practical point of view, you not only cover the existing problems/solutions, but also share your experience.
  • Speaker's expertise and publicity.

In order to submit your talk, please, fill in the form below: we kindly ask you to pay as much attention as possible while doing that, because we'll consider your application based on the information provided below. If you require help while preparing your talk, we'll do our best to help you make a good talk.
If you've already submitted your talk, yet haven't heard from us during one week, then something went wrong. In this case, please, contact us via email program@mobiusconf.com.
If you’d like to give a talk at the conference, please, read the memo for speakers.

Speaker

Talk

The title should be clear and reflect the essence of the talk. Remember: brevity is the soul of wit.
Include enough details about your talk, but be concise and clearly state: describe technologies that will be covered, purpose of the talk (problem and its solutions, etc.), target audience, audience takeaway.
About 20 points that represent main ideas of the talk.


We reserve the right to edit lexical and grammatical flaws in texts you will send.